Allie Norman Source 3
Citation: Linda B. Nilson and Barbara E. Weaver. Enhancing Learning with Laptops in the
Classroom. Wiley Periodicals, Inc. 2005. Print.
Question: What role does student usage of technology, such
as laptops in the classroom play in shaping the academic experiences and
success of college students?
Initial thoughts: Before reading
this book, and after reading the other articles I’ve found, I’ve been thinking
that laptops in the classroom are mostly counterproductive… Everything I’ve
read so far has lead me to believe that students as a whole, and my own
personal use of a laptop in the classroom setting stalls or completely
diminishes academic work altogether. The title of the book caught my eye because
it indicates that this source is going to be talking about the different ways
that teachers and students can enhance learning with laptops and how to engage
the students in classroom lectures by using their laptops to their advantages.
Step 2
Paragraph 1; Summarize:
This books aims to give
universities a better understanding of how to implement effective laptop
learning into classroom lectures. They note that researchers should take a
deeper look into counterproductive usage and the productive laptop usage to
identify the key differences between how and why students aren’t getting the
same results. The researchers involved in the making of this book address how
faculty is trained specifically in teaching with technology and the creative
effort from staff and students. They also look into each field and examine the
effectiveness of laptops after training has occurred.
Paragraph 2; Think:
While reading this book, I have
learned that students aren’t always to blame. Sometimes lectures can be mundane
if teachers aren’t properly trained in technology use. Lectures are definitely beneficial
if students are actively listening and engaging in the lecture. Whether it be
through conversation with the professor, such as questions and comments, or
computer based activities. This reminds me of a class I took in high school, at
the end of a lecture, for about 10-15 minutes depending on how much time was
left, we would play kahoot. Kahoot is an online buzzer game, which asks you
questions about the topic you learned in class that day and you buzzed in the right
answer. We earned points on them, usually extra credit which is not my point.
My point is that, the teachers lectured us for a while, then engaged us in an
activity that was based on the notes we took in class. It improved quiz scores
and helped us remember what we had learned with quick recollection.
Paragraph 3; Synthesize:
This source, instead of looking at
self-reported surveys and student computer monitoring, the researchers look at
all different areas where technology in the classroom could possibly go wrong
and how to change for the better. Instead of looking purley at the students and
how they get off track from where they’re supposed to be, they look at how professors
are prepared to teach with technology, what kind of activities they engage in,
and how students respond to these kinds of changes. The most important area in
this book is how the researchers exam different subjects and how technology
relates to each of these versus my first two sources, which don’t mention much
about the course they are surveying students in and the complete absence of how
the teachers are conducting their classes and whether or not they are engaging
their students in the lectures. Instead of focusing on one aspect of laptops in
the classroom (students and how much they are distracted), this source focuses
on every possible aspect and how laptops can benefit you, if implemented
effectively.
Paragraph 4; Question and plan:
From here, I have lead myself to
ask the question on whether or not students are purely at fault or if faculty needs
technology training to effectively implement it in the classroom? I need to
refine that question to make it more exploratory, but I think this needs to be
explored in one of my next articles.
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